Imagine you can only see the world through echolocation? Try to reach the border of the pond avoiding the many obstacles. Every obstacles won’t respond the same way depending on the frequency you use, cycle through five differents one to map the pond.
This game was made in 48h during the Global Game Jam 2014 in Paris.
- Thomas Poulet “Lord Nazdar” : Game Design - Graphic Design - Development
- Sébastien Morinière “Rodyll” : Game Design - Development
- Victor Haffreingue “Padawan” : Sound Design - Development
- David Auriac “Dalzark” : Game Design - Development
Player 1: Left-click & drag to move, right click to change frequency Player 2: Keyboard arrow keys to move, space to change frequency
Check the project on Github. The project is released under the MIT License.
Listen to the cool music composed by Padawn, don’t forget to check his awesome channel too!